Senior Technical Designer - Unreal Engine Generalist
This is Göktuğ!
(a.k.a Gus)
Senior Technical Designer & Unreal Engine Generalist with 10+ years of experience in development, design and R&D.
- ›Founder of Crania - R&D, software and game development company
- ›Head of R&D at Dreambox Tech - focuses on architectural sales tools
- ›Developed certified simulation solutions
- ›Published 4 video games across various platforms
- ›Solution partner with cutting-edge companies
- ›Led development and design teams
- ›Contributed to 20+ projects in diverse industries
I'm also a recipient of the Epic Games MegaGrant and hold Authorized Training Partner and Instructor certifications.
Portfolio
Check my portfolio
Weather Manager Tool2024
Procedural Weather & Atmosphere System
Spline Cloner Tool2024
Dynamic Spline-Based Pipeline Tool
META2021
MegaGrant-winning Sci-fi FPS
Battle Tactics Simulation Room2024
Tübitak Awarded Training Simulation
Spline Flow Tool2022
Dynamic Environment Flow Tool
Pavilion Interactive Real Estate2025
DSE Awarded Digital Twin
Park House Interactive Real Estate2025
DSE Awarded Digital Twin
A Way to be Dead2021
Multiplayer Horror Game
Hardware & Motion Integration2024
Tübitak Awarded VR Simulation
Maritime Training Simulations2022
Training Solutions Approved by UK
Galactic Freaks2024
Arena Shooter, Sci-fi FPS
Kitty MetaHuman2024
Custom MetaHuman Pipeline
Space Shooter Demo2020
Arcade Space Shooter
Beyond Extinct2023
Survival Action Game
MetaShip2022
Spaceship Interior Experience
Voidrunner2023
Fast-paced Sci-fi Runner
Roots of Insanity2017
Survival Horror Game
Crowd Simulation Tool2023
Real-time Crowd System
META - UI Systems & Menus2021
Game UI/UX Systems
Beyond Extinct - UI Systems & Menus2023
Game UI/UX Systems
A Way to be Dead - UI Systems & Menus2021
Game UI/UX Systems
10+ years experience with
20+
Projects
5
Awards
10+
Software
15+
Partnerships
Areas of expertise
Technical DesignBlueprint ScriptingTool DevelopmentGame DevelopmentUI/UX DevelopmentGameplay DevelopmentArchViz SolutionsDigital Twin DevelopmentMetaHuman IntegrationsLevel DesignEnvironment DesignMilitary SimulationsMarine Training ServicesVirtual Reality DevelopmentAI DevelopmentThird-Party PluginsOptimizationCinematic Design & DevelopmentAPI & Database IntegrationsWeb Development & SEOConsultancyTraining & Instruction
Knowledge Base Documentation & Personal Blog
A decade of solutions, and the notes behind them.
A searchable knowledge base: ten years of Unreal Engine, tools, and pipeline solutions across hundreds of articles. Alongside it, a looser weekly blog with the reasoning, opinions, and lessons behind the work.